Several difficulty modes are available, including "Spartan" and "Ranger", each of which sets its own conditions in which the user will have to survive. During the research, he will visit the metro, where the remnants of Muscovites are hiding, meet other people living on the surface, and monsters that were once people. The Redux version of the game offers improved graphics, with support for 4K resolution and a maximum frame rate of 60 FPS.
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The site is non-commercial and we are not able to check all user posts. Metro last light Download PC Game. Metro Last Light screenshots:. Size: 6. Version: v 1. In the post-apocalyptic environment, ammunition is a rare and essential commodity.
Pre-apocalypse, military-grade ammunition is used as currency. Players can avoid consuming all the valuable currency by using lower quality bullets made within the Metros. Due to the scarcity of ammunition, a crucial aspect of gameplay is scavenging.
The player can loot corpses and the environment for spare ammunition, as well as weapons and other items. The military-grade ammunition can be used to purchase other ammunition, weapons, and items within most of the Metro stations.
Weapon attachments, such as scopes and silencers, which improve weapon efficiency, can be purchased with these bullets. The game's locations reflect the dark atmosphere of real metro tunnels, with added survival horror elements. Paranormal phenomena, such as shadow figures, hallucinations, and unexplained noises are present, and, for the most part, the player has to rely on their lighter and rechargeable flashlight to navigate the darkness. Locations' layout is often intricate, and the game lacks any form of map or objective marker, leaving the player to try finding their objectives with only a compass.
The surface is more lethal than the metro system. Featuring a day-night cycle, and a dynamic weather system, these sections are severely irradiated and a gas mask must be worn at all times because of the toxic air. The player must collect air filters for the gas mask. These last several minutes each, and are automatically replaced provided the player has more in reserve. Players also need to wipe off the dirt and blood splatter that collects on the gas mask. There is no head up display indicator to tell how long the player has until the gas mask's filters begin to fail — rather, a timer on the character's wristwatch shows how long until the current filter expires.
The watch also serves to indicate to a player if they have been exposed to enemy attention. With every weapon, the bullets are partly visible, informing the player that their weapon is about to run out of ammunition and they have to reload.
Instead of head up display the game makes use of audio and visual cues to present information to players. There are certain subtle moral choices in the game that provide karma. Good karma can be acquired by good actions, such as rescuing people from enemy characters, listening to conversations between NPCs, or sparing enemy soldiers. Bad karma can be acquired from evil actions, such as killing people randomly or stealing things. Karma affects the ending that the player experiences.
Plot Metro: Last Light takes place in , one year after the events of Metro , following the ending of the original novel in which Artyom's missile strike against the Dark Ones — mysterious beings that seemingly threatened the survivors of a nuclear war living in the Moscow Metro — occurred.
The Rangers, a neutral peacekeeping force that operates throughout the system, have since occupied the D6 military facility Artyom visited during the first game. This is a huge, and not fully explored pre-war bunker, and Artyom, now a Ranger himself, remains unsure whether killing the Dark Ones was the correct decision.
Rumors of D6's discovery and its great riches have spread around the Metro; rival factions, such as the Soviet Red Line and Nazi Fourth Reich, hope to seize the bunker and its contents.
Khan, a wandering mystic, informs Artyom and the Rangers that a single Dark One survived the missile strike. Khan believes that it is the key to humanity's future, and wants to communicate with it; Colonel Miller, the Ranger's leader, wants to eliminate it as a potential threat. Miller sends Artyom to the surface, accompanied by Miller's daughter Anna, the Rangers' best sniper, to kill the Dark One. Artyom finds the Dark One, a child, but is captured by soldiers of the Fourth Reich.
Pavel Morozov, a captured Red Line soldier, and Artyom escape through the Metro tunnels and across the devastated surface.
When they reach the Red Line, however, Pavel is revealed to be a high-ranking officer; he detains Artyom to learn more about the Rangers and the Dark One. En route, he finds a contingent of Red Line forces massacring the inhabitants of a station, supposedly to contain a mysterious epidemic.
It was the Red Line that introduced the virus to the station — weaponized Ebola acquired from the D6 vault by Lesnitsky. Artyom finds Anna and frees her but they are exposed to the virus and are quarantined after the rescue. Afraid that she will die, Anna seduces Artyom. After they test negative for the virus, Artyom again encounters Khan.
They locate the young Dark One, and in a series of hallucinatory flashbacks, Artyom recalls that he was saved by a Dark One as a child; he was psychically linked to the Dark Ones, intended to form a bridge between their species and his. Artyom vows to make amends by protecting the little Dark One, and the two travel to Polis, the Metro's central area, where a peace conference regarding D6 between the Rangers, Red Line, the Reich, and neutral Hansa is taking place. Artyom defeats Lesnitsky and Pavel during the trip.
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